![]() ![]() ![]() Artists of any level, interested in learning from a master ZBrush sculptor, will learn myriad techniques both in technical workflows and informed design strategies. In conclusion, Maarten sends the dragon to Keyshot for the final rendering of his finished digital sculpt. A detailed rock base is then created and the creature is put into its final pose using Transpose Master. Load that into zbrush and sculpt it using the Elastic Move Brush into the shape you want. Anytime I try and use mask from alpha on say, an adaptive skin, it’s greyed out and I can’t do it. Various techniques are shared that accelerate the process of sculpting these details through the use of stencils and alphas. Thank You for like and subscribeThis video show my Sculpting process of Crocodile in ZbrushIf you like this video tutorial, please like and subsc. The scales appear to be more of an alpha mask, and not done via. Then with the overall shapes in place, he retopologizes the dragon in preparation of sculpting the finer details. Beginning with ZSpheres, Maarten blocks out the major forms of the creature’s primary shapes including additional subtools for elements like horns, teeth, claws and wings. 650+ Wood Alphas (Displacement map) for ZBrush, Blender vol.9 in Brushes. The entire process is thoroughly discussed from the initial block-in to final rendering. 450+ Dragon Scales Alphas for ZBrush, Blender, Mari (30 tile alphas) vol.7 in Brushes. In this lecture, Maarten Verhoeven demonstrates how to create a highly detailed dragon in ZBrush.
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